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Lu Yang at Asian Contemporary Art Week

Title: Lu Yang Arcade

Venue: Wallplay | 118 Orchard St. (Delancey & Orchard)

Date: 10.25-11.3.2014 | 8am – 8pm daily; rooftop party: oct 28, 2014, 7-9pm


Title: Lu Yang Selected Videos

Venue: Ventana244 Art Gallery | 244 N 6th St., Brooklyn  (N 6th & Roebling)

Date: 10.17-11.23.2014 | Fri, Sat, and Sun 1-6pm

Asian Contemporary Art Week Reception: Oct 29, 2014, 5-7:30pm

Curator: Wang Xin


other programs:

1. performance at the Field Meeting, key program of asian contemporary art week | asia society museum, 10.26.2014

2. artist talk at Residency Unlimited | 10.29.2014, 7-8:30pm


Lu Yang Arcade, the first New York solo exhibition of the Shanghai-based artist Lu Yang (b. 1984), presents some of her key projects since 2011 and new works commissioned for the exhibition that feature fantastical, often morbid visions of death, sexuality (or a-sexuality),illness, and neurological constructs of both real life-forms and religious icons. An experimental retrospective that captures her interest in games and virtual realms as sites for manipulative, provocative, and critical possibilities, the show transforms the storefront of Wallplay into of a vintage arcade featuring interactive games,videos installations, and a shop of bizarre objects—including candy-hued cancer cell jewelry. Lu Yang Selected Videos will be screened at Ventana224, tackily decorated to simulate a video rental, where six works created between 2011 and 2014 are screened.


In conjunction with the solo exhibition, Lu Yang will produce—in collaboration with acclaimed composer Du Yun—a special performance derived from her Cancer Baby project (2014) at the FIELD MEETING (October 26, 2014), key program of the Asian Contemporary Art Week 2014, and an artist talk/panel on October 29, 2014 at Residency Unlimited that takes a closer look at a practice at the intersection of bio-art, ludic aesthetics, and social engagement, examining the various facets that inform her creative process: neuroscience, religion, and an immersed in the subcultures of anime, video games, and sci-fi.